First two Lost & Found games released!

Set in 12th Century Fustat (Old Cairo), the Lost & Found games series explores religious legal systems through gameplay.  The first game, Lost & Found is a strategy tabletop game, both competitive and cooperative.  The second game, Lost & Found: Order in the Court – the Party Game is a fast paced storytelling party game in which players trade turns as the judge while the other players use story cards to try to explain an arcane law might have gotten to court in the first place.  Published by MAGIC Spell Studios in partnership with ConverJent through The Game Crafter.

Interview in Duke Divinity’s Faith and Leadership magazine

Rabbi Dr. Gottlieb was recently interviewed on technology and learning during a lecture visit at Duke University


Technology offers different capabilities — storytelling, problem solving, design thinking — to engage learners in religious teaching, says a rabbi and game designer.

Rabbi Owen Gottlieb’s career might look like a series of zigs and zags. But Gottlieb sees a coherent story, one that encompasses religion, technology, innovation and creativity.

His background includes training in modern, jazz, tap and ballet dancing; working for the Telluride Film Festival; earning a master’s degree at the USC film school; working as a software developer; teaching dance in the Negev desert in Israel; becoming ordained as a Reform rabbi and earning a Ph.D. at New York University.

It all comes together in his current work as the founder of ConverJent(link is external), which creates games for Jewish learning, and as an assistant professor of interactive games and media at the Rochester Institute of Technology.

read more here

Prototype of Digital Game teaching Medieval Legal Systems

RIT professor awarded NEH grant to enhance religious literacy through gaming

Owen Gottlieb and interdisciplinary team create digital prototype for the game Lost & Found

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Follow RITNEWS on TwitterA team of interdisciplinary researchers, designers and developers led by Owen Gottlieb, an assistant professor of interactive games and media at Rochester Institute of Technology, has created a digital prototype for Lost & Found, a strategy game that aims to promote and enhance the public understanding of religion.

The project, funded by a $100,000 grant from the National Endowment for the Humanities, marks the first time a NEH award has been given to a professor in RIT’s B. Thomas Golisano College of Computing and Information Sciences. The prototype was even featured at the 50th Anniversary of the NEH, held this September at the University of Virginia.

The “Lost and Found: Promoting Religious Literacies through Gaming” project focused on developing a digital game set in 12th century Egypt that teaches students about medieval religious legal codes. The purpose is to enhance people’s understanding of religion, improve discussion surrounding religious legal systems and increase awareness of their prosocial aspects, including collaboration and cooperation.

End of excerpt.  Full article here

Gottlieb awarded NSF grant

By Vienna McGrain

“As a doctoral candidate, Owen Gottlieb received advice from a consortium that eventually led him to a successful teaching and research career. Years later, Gottlieb, an expert in games and learning at Rochester Institute of Technology, is “paying it forward,” using a National Science Foundation grant that will enable the next generation of gaming scholars and researchers to make inroads in the field of game design and development.” Read More here

Gaming Maimonides at HUC

By Renee Harari

“As gaming culture continues to proliferate and innovations are constantly being made in the field, Rabbi Owen Gottlieb, an assistant professor of interactive games and media at the Rochester Institute of Technology, found a unique purpose for his latest project: teaching Maimonides’ Mishneh Torah through gaming.” Read More here